1461002254-4caebfb9-9f0d-4147-9f06-c192c85b1eaf

A game device registers at least one game character from among a plurality of prepared game characters with an entity managed in a virtual space by a player, and engages in a competition with another game device, using a game character that is specified by a player from among registered game characters. The apparatuses, methods, and programs detect a leading and trailing end of a lane mark included in a detection area defined in each frame of the image information. In one embodiment, the inventive device comprising conductors and a flexible substrate. Screw members are threaded into the respective screw holes of the inner connector ring through the perforations in the outer connector ring. The goal is to minimize the total amount of penalties paid. The robot supported by the base unit having a motion range set in a range from inside to outside the base unit in a form including at least part of the processing area.